Frequently Asked Questions

What is Metrotown?

Metrotown is an upcoming city builder for the urban enthusiast. It offers a realistic city building experience shaped by the real-world knowledge of professional city planners. By incorporating new urbanism and Georgist land-value economics, Metrotown gives the player the tools to build livable and equitable cities.

What Makes Metrotown Different?

Most city builders heavily abstract how cities function to cater to a casual audience. By contrast, Metrotown implements every significant detail as it exists in the real world — from the negative externalities of cars to the cost of planting street trees. This makes the cities in Metrotown feel like real places with permanence and history.

What Platforms Will It Be On?

Metrotown will be available on PC via Steam. A macOS port is something I’m looking into but cannot guarantee at this time.

When Can I Play It?

There will be an alpha playtest this fall open to anyone who’s interested. You can join the Discord community, follow the game on X, or subscribe to the mailing list to be emailed when it starts. The full release date will be 12-18 months after this.

Will There Be Mod Support?

Modding is a vital part of the city-builder community. While my immediate focus is on getting the game finished, this is something I hope to add and will look into more as the game is further along in development.

How Big is Your Dev Team?

Metrotown is a solo project. Because of this, I have to prioritize features that deliver the most significant impact to the core gameplay experience. I appreciate the community's patience and understanding if I can't implement requested features while the game is still early in development.