A city builder for the urban enthusiast. Plan transit-oriented developments, master real-world municipal economics, and grow cities of millions.
Coming to Steam
Leave the micro-management of individual intersections behind. With a playable area of 100km², Metrotown lets you manage sprawling metropolitan regions with populations in the millions.
Implement real urban planning concepts. Design efficient bus networks, manage transit headways, and utilize modal filtering to create permeable, walkable neighborhoods.
Land value is the foundation of all city growth. An advanced simulation reacts to mobility, economic strength, agglomeration effects, and more.
Leave the micro-management of individual intersections behind. With a playable area of 100km², Metrotown lets you manage sprawling metropolitan regions with populations in the millions.
Implement real urban planning concepts. Design efficient bus networks, manage transit headways, and utilize modal filtering to create permeable, walkable neighborhoods.
Land value is the foundation of all city growth. An advanced simulation reacts to mobility, economic strength, agglomeration effects, and more.
Transform your quiet town into a global city with proper planning, efficient transit, and market-driven development.
The negative externalities of cars have not been ignored. In urban centers, cars are frequently the least efficient and most expensive mode of transportation.
Vehicle traffic is the largest contributor of noise and pollution in cities. Keeping it to a minimum is key to making your neighborhoods livable.
A city with more vehicles is less enjoyable for pedestrians and cyclists. Limit vehicles to keep alternative transportation modes viable.
Wide roads and surface parking lots contribute to urban sprawl, increasing the time required for your residents to reach their destinations.
Walk, bike, or drive through your streets to experience how they feel to your residents, or take to the sky for a birds-eye view.
We're looking for players to provide feedback and help balance the game during the alpha playtest this fall. Stay connected to be notified when it launches — we hope to see you there!